Here is another new map. Salchicha did all the layout, lighting and mesh placement. I added the environment (rain, sounds, etc), vehicle and pickup placement, and bot pathing. As usual, please give your opinion. This map is on the server now. Make sure you have weather effects turned on for a full experience!
UPDATE: Map has been updated with a few more foot routes and some invisibility pickups. It is on the servers and you can get it at the link below:
Good question, dubya, but it doesn't matter as there are no mantas in this map! It would just be too easy, especially if one team is weak on defense and doesn't know how to use their avrils.
Sheez Louize! This map is drop dead gorgeous! Map editing wizardry would be an understatement. The layout and game play are a bit different than the CTC standard. I like the twisting corridors. Good call on not using mantas on this map. The rain and thunder was a nice touch. I wish more maps would use the weather elements. I've only played the map once om the server. I thought it was fun. Thanks for sharing, and nice work.
A lot of potential - many foot options and usage of scorpions not typically used in vCTF unless its to spam the green crud at a manta run.
Would be cool to maybe add more health to benders for the attempted "bender run" or something like that (just throwing out thoughts) for something different or experiment with.
Jim and I played the map with a few people last night and it was a brawl. Difficult to get at the flag and get away. So, let's hear some options to make this more playable. Jim and I were thinking about adding two mantas and a paladin. I think it could use some jump spots next to the flag that give you some push to escape. Please post your ideas here, thanks.
Nice!!! I've always loved the look and feel to this one. Those updates look like a real boost for the offense... faster paced, and more action. I am REALLY looking forward to playing this new one on the pub.