Tone down the sexy... can't play with wood in my pantsCTC-JimRimya wrote:...I'm interested in hearing all input...
![Confused :?](./images/smilies/icon_confused.gif)
Moderators: Admins, Map moderators
Tone down the sexy... can't play with wood in my pantsCTC-JimRimya wrote:...I'm interested in hearing all input...
It should be. I put it in the list of larger maps since it is pretty damn big.Ghosted wrote:On the server?CTC-JimRimya wrote:Bump: map released to beta 1. Check OP for link.
Good ideas, Bad. Where is this glitch? Can you take a screenshot or describe in more detail where it can be seen? Thanks!badasp wrote: Finally, I noticed kind of a texture glitch in a ceiling relief. Is this the glitch you're talking about?
CTC-JimRimya wrote:Good ideas, Bad. Where is this glitch? Can you take a screenshot or describe in more detail where it can be seen? Thanks!badasp wrote: Finally, I noticed kind of a texture glitch in a ceiling relief. Is this the glitch you're talking about?
Yea, mmm hmm... whatever. Dubya is a large peckered mapping genius on a boat. Don't let his humbleness fool you.Dubya wrote:I tried, and failed at map making. Bean knows what I'm talking about. How u guys do this stuff is beyond me.
Admin are always trying to keep the majority happy, it's not easy, but we try. The DD option has been abused over and over, we can give you a list of campers, most of them hitscaners that play DM the whole map. So that leaves the admin dealing with pissed off regulars, and puts us (admin) in a no win situation. We can ban every player who camps and doesn't listen, or ignore it and lose people that are good for the community. So to avoid both of those options, altering a handful of maps is the easiest way. In fact in every situation where we've altered maps, the problem was solved. Bloodbath is a great example, EJ & NinjaX abuse that map over and over. So I altered a few things and the map went from big headache to lots of fun.vivr wrote:On an unrelated note, it's discouraging to see the push to remove hitscan weapons and things like dd from maps (both new and existing maps). Not sure where this push is coming from but those things have been part of vctf since the beginning. As badasp mentioned in a previous post, seems we are dumbing down the game instead of raising the level of play.
If anyone is looking for a challenge or to raise their level of play, PM me, I've got prac maps for everything.vivr wrote:As badasp mentioned in a previous post, seems we are dumbing down the game instead of raising the level of play.
Great idea's, some of those idea's we're using already. I'll look in to the net stat option. Are you sure that's what it's called, because I can't find it. Not saying we're going to do that, just sound worth looking into.vivr wrote:Let me instead offer you a suggestion that is much better than taking stuff out of maps, changing weapon loadouts, altering gameplay, etc. Remove the net stats option from the UT comp scoreboard server side as they have done on the VM server. Maybe that will get people more concerned with capping flags and less concerned about kill/death ratios and dming.