At the moment I can't think of any constructive critisism. I thought it played well. Both teams were able to score. It has lots of foot, vehicle, and manta options. I like the emitters used on the jump pads. The portals have the same emitters. I think using something else to differentiate them would be better imo. I've played it twice online and have had a lot of fun. This one took me by surprise. Nice job
Do you have to shield jump to get to the keg and 100 shield in the middle of the map? That may be counter productive. If the keg and 100 shield were in your own base, shield jumping to them may not be such a big deal because you are usually protected in your own base. In the middle, however, you will be in constant battles and the target of incessant sniping, so you may not have time or the health to make the shield jumps.
Agree with Bean on changing either the teleport or jump pad emitter.
Only played it once and was pretty lost. I will give more feedback as I play the map more, if there is more feedback that needs to be given.
-Id- wrote:Do you have to shield jump to get to the keg and 100 shield in the middle of the map? That may be counter productive. If the keg and 100 shield were in your own base, shield jumping to them may not be such a big deal because you are usually protected in your own base. In the middle, however, you will be in constant battles and the target of incessant sniping, so you may not have time or the health to make the shield jumps.
Agree with Bean on changing either the teleport or jump pad emitter.
Only played it once and was pretty lost. I will give more feedback as I play the map more, if there is more feedback that needs to be given.
no you can use the lift to the side to jump up to the keg and shield
and nj sal maps awesome
only concern is how easy it is for a manta to get in and out...maybe add some blocks near the flag or lego ppl to be obstacles for the manta
Last edited by vapor on Thu Jun 04, 2009 9:03 pm, edited 1 time in total.
I agree with Bean and Id that the emitters should be different.
You can get to the kegs and shields in the center by shield jumping OR lift jumping. And once you're up there, you can dodge-jump from one pillar to the other. Yes, you're vulnerable up there, but that's the price for the reward.
vapor wrote:only concern is how easy it is for a manta to get in and out...maybe add some blocks near the flag or lego ppl to be obstacles for the manta