No structural changes except to open a space for the teleporter behind the flag. Added adrenaline pills and vials. Changed the pickups in the middle so now there is a double damage and 100 shield on the ramp-up tunnel and a keg and 100 shield on the ramp-down tunnel. Added one Hellbender and two Scorpians to each base.
This map should probably play similarly to Veniis: a lot of foot fragging, optional Scorpian and Hellbender vehicle DM, the need for your team to assist you in foot runs, etc.. I do believe foot capping will be easier on this map than in Veniis though. The teleporter behind the flag takes you up to the top tunnel where you stack adrenaline and health. That alone should allow easier flag caps as long as your team controls the tunnel.
Thanks to Kronx and Badasp for helping me come up with the layout of everything and to Badasp for suggesting the map be converted.
This map is currently on the private server and will hopefully be on the public server once Jim or Gambit get around to it. Here is the download link: http://www.filefront.com/14195561/VCTF- ... Beta1b.rar.
Check out that awesome teleporter emitter. Kind of hard to see it though from this far away. Thanks to Mr. Bean for the emitter. That is a classic sniper rifle pickup right there, though it is hard to tell.


