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Re: Maps and the sort

Posted: Wed Jun 18, 2008 12:35 am
by -T2-
Here is a link to the gameservers redirect site. This place has a TON of maps. You should be able to find almost anything here. Happy DL'ing.

http://uz2.gameservers.net/ut2004/

If you can't find a specific map, let me know. I have a ton myself and can host them if needed.

Re: Maps and the sort

Posted: Thu Jun 19, 2008 4:28 pm
by Whoever
Speaking of maps....

Since I found my way back to the game recently, I fixed up one of my old unfinished maps, Galliard. You might have seen an extremely beta version on BEL a long time ago, this is a bit more polished. I'd be glad to see it on this fine server, and also hear some feedback (mainly on balancing weapons and whether manta runs are too easy).

Map Download link: http://www.sendspace.com/file/oms03p

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Re: Maps and the sort

Posted: Thu Jun 19, 2008 4:51 pm
by Beltamaxx
Whoever
I fixed up one of my old unfinished maps, Galliard.

Awesome, thank you for taking time to brush off the cobwebs and clean it up, had some fun times on the old one.

Hope to see something new soon.

Re: Maps and the sort

Posted: Thu Jun 19, 2008 5:37 pm
by badasp
Whoever wrote:Speaking of maps....

Since I found my way back to the game recently, I fixed up one of my old unfinished maps, Galliard. You might have seen an extremely beta version on BEL a long time ago, this is a bit more polished. I'd be glad to see it on this fine server, and also hear some feedback (mainly on balancing weapons and whether manta runs are too easy).

Map Download link: http://www.sendspace.com/file/oms03p

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Very nice map! I like the fact that manta runs can be done either from the lower or upper levels. The placement of the paladin is also nice, which should aid it in providing defense and thwarting manta runs. The map also seems quite amenable to foot runs, especially since there are many corridors, levels, and rooms that can conceal one's approach and exit. Overall I think it should be a very fun map and I look forward to seeing it on the server. 8)

Regards,

badasp

Re: Maps and the sort

Posted: Thu Jun 19, 2008 6:32 pm
by CTC-JimRimya
Whoever wrote:Since I found my way back to the game recently, I fixed up one of my old unfinished maps, Galliard. You might have seen an extremely beta version on BEL a long time ago, this is a bit more polished. I'd be glad to see it on this fine server, and also hear some feedback (mainly on balancing weapons and whether manta runs are too easy).
Very nice map! I like the high open ceiling and the general dark feel. From initial playing with bots and only for about 5 minutes, it seems that manta runs might be a bit easy on the lower level. I'll put it on the server in a few moments. Thanks again, and keep those custom maps coming, peeps!

Re: Maps and the sort

Posted: Thu Jun 19, 2008 9:54 pm
by WarDad71
Here's a link for 00Retro v2 if u want to give it the once over:

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scratch that - tried to load it offline and it wouldn't >< must be some extra files needed.

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Here's 3 others that I played offline and seem ok:

Bloodgulch7 http://www.sendspace.com/file/6tn9yp

Mudpit Beta4 http://www.sendspace.com/file/ek0fzc

Food beta 2 http://www.sendspace.com/file/w7uvq2

Re: Maps and the sort

Posted: Thu Jun 19, 2008 10:02 pm
by CTC-JimRimya
Wardad, what's the difference? Just minor changes and fixes?
I'll put it on later tonight or tomorrow.

Re: Maps and the sort

Posted: Thu Jun 19, 2008 10:18 pm
by WarDad71
Retro link
http://unrealtournament2004.filefront.c ... etro;44454

Tested it, works.

Please host a day or two - think some will remember and like it. Some won't...who gives a sh*t :lol:

Re: Maps and the sort

Posted: Wed Jun 25, 2008 10:03 pm
by WarDad71
bump /fixed

Also found a ton of maps here:

http://www.unrealplayground.com/forums/ ... =cat&id=16

No idea if any good but some looked pretty new like the LOTR one - no idea if any are good.

Re: Maps and the sort

Posted: Tue Jul 01, 2008 7:57 am
by WarDad71
Edit* Scratch Bania - just saw it in the map list.

VCTF EVIL CELL
http://www.sendspace.com/file/tbis2m

Spammy. Has an underground and some hidden areas not shown.

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Re: Maps and the sort

Posted: Tue Jul 08, 2008 7:25 pm
by WarDad71
Map link spammer (sorry)

Food beta2 link #2
http://www.sendspace.com/file/nmzlxj

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Re: Maps and the sort

Posted: Thu Jul 10, 2008 9:28 pm
by SMR
Thinking facing toilets, add balistic weapons, Only have players spawn in one area, and there you go.

Re: Maps and the sort

Posted: Thu Jul 10, 2008 10:23 pm
by CTC-JimRimya
WarDad71 wrote:Map link spammer (sorry)

Food beta2 link #2
I added Food to the server today.

Re: Maps and the sort

Posted: Thu Jul 17, 2008 8:39 pm
by WarDad71
For the spammer in all of us...

Whomps Fortress:
http://www.sendspace.com/file/gplxlo

Shoebox:
http://www.sendspace.com/file/hqs1fk

And a re upload of FOOD Beta 2: (FOOD on server is beta 1 - there's a few differences I think is preferred with 2...)
http://www.sendspace.com/file/out9ll