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VCTF-JeffsMap-Beta2

Posted: Sat Aug 16, 2008 7:38 pm
by Beltamaxx
An awesome new playground for the VCTF community brought to us by the author of the incredible UT3 conversion VCTF-Suspense. Please share your comments and appreciation for his time & creative effort.



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Re: VCTF-JeffsMap-Beta2

Posted: Sat Aug 16, 2008 8:29 pm
by badasp
Wow! That looks stunning. I can't wait to play it on the server. Great job Jeff! :D

Re: VCTF-JeffsMap-Beta2

Posted: Sat Aug 16, 2008 9:26 pm
by Mr Bean
This map is amazing. So many lines to choose from for both vehicles and footies. Nice work Jeff. I smell another hit :D

Re: VCTF-JeffsMap-Beta2

Posted: Sat Aug 16, 2008 10:37 pm
by mudpuppet
great map ! first time , had a blast .

Re: VCTF-JeffsMap-Beta2

Posted: Sun Aug 17, 2008 12:00 am
by x-GAMBIT-x
Wow looks perty cool can't wait to try it out, Keep up the good work.

Re: VCTF-JeffsMap-Beta2

Posted: Sun Aug 17, 2008 3:57 am
by CTC-Salchicha
I like new maps, yay!

Re: VCTF-JeffsMap-Beta2

Posted: Sun Aug 17, 2008 5:35 am
by Whoever
1. The enemy raptor spawns where it can be immediately destroyed by the other team every single time. It needs a wall in front of it or a new location.

2. A paladin, a tank, and 2 Hellbenders is too much defense for a small flag platform.

3. Scorpions with random weapons on them seems to be making a tragic comeback, and the paladin-scorp is an especially bad example here.

Besides that it's fine.

Re: VCTF-JeffsMap-Beta2

Posted: Sun Aug 17, 2008 10:34 am
by Beltamaxx
Whoever wrote:1. The enemy raptor spawns where it can be immediately destroyed by the other team every single time. It needs a wall in front of it or a new location.

2. A paladin, a tank, and 2 Hellbenders is too much defense for a small flag platform.

3. Scorpions with random weapons on them seems to be making a tragic comeback, and the paladin-scorp is an especially bad example here.

Besides that it's fine.
I agree, it is a little D heavy and most of the community here prefer stock vehicles. I personally don't use the tank much any more in my maps.

Also, DD campers have become a problem around here, so, DD has been removed from several maps. We enjoy a vanilla server most of the time here, less drama, more fun.

Re: VCTF-JeffsMap-Beta2

Posted: Sun Aug 17, 2008 5:16 pm
by x-GAMBIT-x
Yeah I played it for a few minutes before the match ended and it seemed
like there was too much on D" had a hard time getting over to the flag.
Other than that looked perty cool. :D

Re: VCTF-JeffsMap-Beta2

Posted: Fri Aug 22, 2008 8:44 pm
by Cue
Played this one a few times. Very fun map.

1 suggestion, add some fog as a good sniper has a shot on pretty much the entire area.

Re: VCTF-JeffsMap-Beta2

Posted: Fri Aug 22, 2008 9:13 pm
by CTC-JimRimya
Cue wrote:1 suggestion, add some fog as a good sniper has a shot on pretty much the entire area.
I agree. It's hard to move around even in your own base if the other team has one or two competent snipers working.

Re: VCTF-JeffsMap-Beta2

Posted: Fri Aug 22, 2008 10:16 pm
by JasAce
Very COOL looking, can't wait to play it!

Re: VCTF-JeffsMap-Beta2

Posted: Fri Aug 22, 2008 10:58 pm
by Fear
Nice map. Cant wait to play it.

Re: VCTF-JeffsMap-Beta2

Posted: Sat Aug 23, 2008 12:32 am
by Bain.Bain
nice map, clean, various choices for manta runs, provides a little for everyone

-I would question some of the vehicles but all-in-all, a very well created map, Thank you

Re: VCTF-JeffsMap-Beta2

Posted: Sat Aug 23, 2008 5:27 am
by StickMan
WOW Jeff
truly another Great Map :D
Dude you ROCK :mrgreen: keep up the great work