New map - VCTF-CTC-Senjou

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CTC-JimRimya
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Re: New map - VCTF-CTC-Senjou

Post by CTC-JimRimya »

Thanks for all the compliments. We'll see how it is when we actually play it. Yeah, McShagger, it might be a little too big, but I think it should be fun with a full server. There will be LOTs of vehicles, so you'll always spawn near a scorpion at least.
"The abyss gazes also into you"

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Re: New map - VCTF-CTC-Senjou

Post by CTC-JimRimya »

Ok, this is on the server finally. It's a beta version for sure! The terrain still needs some work, and you might find a health pack on one side that's not on the other, or little things like that. Thank you goes out to SMR for the custom vehicle skins, as well as the 'Ground Pounder', which is a Scoprion with a small SPMA cannon on it! It's pretty outrageous!

I haven't optimized this map either. If people like it, I'll put in more/better anti-portals and finish up some other optimization things. I'm just sick and tried of the editor acting weird so I need to get this out and get some feedback to get me interested in it again.

So, post any issues or feedback you have in this thread. Thanks!
"The abyss gazes also into you"

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Beltamaxx
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Re: New map - VCTF-CTC-Senjou

Post by Beltamaxx »

AWESOME MAP!!!!, now get to editing...lol.
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Re: New map - VCTF-CTC-Senjou

Post by x-GAMBIT-x »

Yeah I think I played that one time was realy cool map can't wait till it's finished
and running full board....
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Re: New map - VCTF-CTC-Senjou

Post by SMR »

CTC-JimRimya wrote: I haven't optimized this map either.
One thing people forget to do with terrain, is to remove the visibility on parts not seen by the players. Its added a bit of a performance boost in quite a few circumstances.

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Re: New map - VCTF-CTC-Senjou

Post by CTC-Salchicha »

This is a great looking map and I can't wait until it's done. Keep going in that way.
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Re: New map - VCTF-CTC-Senjou

Post by mudpuppet »

she's a beauty Jim! like all the jump pads and nook n cranny hide em spots .

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Re: New map - VCTF-CTC-Senjou

Post by Yegua- »

The elevator in the base that takes you up to manta is glitched, killed me like 3 or 4 times when i jumped on it. And maybe a little more fog, the benders hitting other teams base = not cool.
Yegua » "yay-wall"
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Re: New map - VCTF-CTC-Senjou

Post by Whoever »

1. The constant whine of the SPMAs gets old really fast, and there's nowhere in the entire map with overhead cover from them. At least increase its spawn time so it's not a constant annoyance.

2. Some of the trees aren't planted right and are floating above the ground.

3. The map is extremely unfriendly to foot runners. Maybe an extra jumppad or two in different directions would give some foot starter options.

Besides that, it looks good and the vehicle skins are well-done.

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Re: New map - VCTF-CTC-Senjou

Post by CTC-Darth »

Looks great. Its mappers like you and Belta and Sal that are helping to keep this game alive.

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CTC-JimRimya
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Re: New map - VCTF-CTC-Senjou

Post by CTC-JimRimya »

Thanks for the input. Like I said, I know it's not optimized and has other problems. I just wanted to get some feedback to make sure I'm not wasting my time!
"The abyss gazes also into you"

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Re: New map - VCTF-CTC-Senjou

Post by CTC-Salchicha »

The elevator works as long as you don't jump on it; just walk up to it. I think this map wants us to reflect and slow down a little. Perhaps find some inner peace and not rush but follow a wise and serene path to the lift.
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Re: New map - VCTF-CTC-Senjou

Post by WarDad71 »

:P

UT + Serene = :shock:

:D
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Re: New map - VCTF-CTC-Senjou

Post by Beltamaxx »

1. Not a fan of the modded scorps.

2. Tank spawns to quick, needs a longer respawn time.
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Re: New map - VCTF-CTC-Senjou

Post by Mr Bean »

CTC-Salchicha wrote:The elevator works as long as you don't jump on it; just walk up to it. I think this map wants us to reflect and slow down a little. Perhaps find some inner peace and not rush but follow a wise and serene path to the lift.
ROFL!!!! You kill me Chicha :lol:
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