Search found 19 matches
- Tue Feb 23, 2010 4:04 pm
- Forum: Community Maps
- Topic: VCTF-Block][
- Replies: 8
- Views: 5145
Re: VCTF-Blcok][
There is still a funny concept using warpzones. But they are a tad buggy. I think you can confuse players with this a lot. :P This one has to be funny-fied fist to be released though. The idea in this one is that you end up in the same room by walking around the box except the other base is right ov...
- Tue Feb 23, 2010 2:01 pm
- Forum: Community Maps
- Topic: VCTF-Block][
- Replies: 8
- Views: 5145
Re: VCTF-Blcok][
The idea behind it is that they should be as basic/simple as possible yet be very fun. And provide new-isch gameplay.
But I respect that you want to keep the maps on your server to a certain level.
But I respect that you want to keep the maps on your server to a certain level.

- Tue Feb 23, 2010 1:58 am
- Forum: Community Maps
- Topic: VCTF-Block][
- Replies: 8
- Views: 5145
Re: VCTF-Blcok][
The weapon lockers in the middle are set to bInvisible and have a huge radius which covers the entire map. Does anyone know why these 2 settings are changed back to normal online? Offline they work as it should
- Tue Feb 23, 2010 1:52 am
- Forum: Community Maps
- Topic: VCTF-Block][
- Replies: 8
- Views: 5145
VCTF-Block][
I made 3 maps which I thought might be interesting for you guys too. They are rather small and aren't build around RPG and the transloc. follow the development here: http://bigbattleservers.com/forum/viewtopic.php?f=30&t=2676&p=33292#p33292 download: http://www.filefront.com/15657761/block-b2.rar (b...
- Thu Jan 08, 2009 12:29 pm
- Forum: General Chat and Information
- Topic: VCTF-EgyptianMantaWar
- Replies: 8
- Views: 1326
Re: VCTF-EgyptianMantaWar
whehee xD easteregg 

- Mon Jan 05, 2009 6:19 pm
- Forum: General Chat and Information
- Topic: VCTF-EgyptianMantaWar
- Replies: 8
- Views: 1326
VCTF-EgyptianMantaWar
As promised, here is the latest egyptianmantawar ^^ It has a custom jeep. A custom gun. Levi per team. 4 Mantas, a tank and a shocktank. 2 raptors and 1 flare raptor. Beta6: http://files.filefront.com/VCTF+EgyptianMantaWar+Bet6rar/;12879715;/fileinfo.html http://i42.tinypic.com/2lxyxwl.jpg http://i4...
- Sun Jan 04, 2009 5:06 pm
- Forum: Mapping tools, tutorials and chat
- Topic: http://www.jeffreyhage.tk/
- Replies: 7
- Views: 3927
Re: http://www.jeffreyhage.tk/
O haha that feels odd. ^^ Thread about my site haha. How did you guys find it :O The site was meant as a portfolio to show to companies for an internship spot. So every little thing I made is stretched out cus I don't have a lot to show ^^ Not really for people to download my maps. But, it isn't tha...
- Wed Dec 24, 2008 9:30 am
- Forum: Mapping tools, tutorials and chat
- Topic: Map Idea's
- Replies: 10
- Views: 4734
Re: Map Idea's
Wow that looks impressive. Where can I download? D
- Tue Dec 16, 2008 5:54 pm
- Forum: General Chat and Information
- Topic: VCTF-Suspense2K4
- Replies: 6
- Views: 889
Re: VCTF-Suspense2K4
In case anyone is interested in an ONS version: http://utforums.epicgames.com/showthread.php?t=646126 I made on (on request). It's pretty cool. There are basically 2 ways, 1 over the bridge and 1 behind the base -> in the water. Over the water has 6 nodes and is easier to take. Over the bridge has j...
- Wed Dec 10, 2008 10:12 am
- Forum: General Chat and Information
- Topic: VCTF-Suspense2K4
- Replies: 6
- Views: 889
VCTF-Suspense2K4
Beta8 ready Thought I let you guys know this map is "final". Everything works as it should so. ^^ Finaly got new vehicles :D which are awesome ^^ Big thanks to WailofSuicide for making them. - new bender (ut3 style) - new scorpion (ut3 style) - hoverboard from UT3 (2 per team) - tanks cant go in th...
- Fri Dec 05, 2008 8:34 am
- Forum: General Chat and Information
- Topic: VCTF Christmas Pack
- Replies: 15
- Views: 1920
Re: VCTF Christmas Pack
Thanks
I always try to help as much as i can ^^
If I make more christmass maps in the future I will let you know ^^
BTW you can always add the normal agressive allies map [RGC]CrYsTaL

If I make more christmass maps in the future I will let you know ^^

BTW you can always add the normal agressive allies map [RGC]CrYsTaL
- Thu Dec 04, 2008 5:30 am
- Forum: General Chat and Information
- Topic: VCTF Christmas Pack
- Replies: 15
- Views: 1920
Re: VCTF Christmas Pack
Heya, The aggresive one causes major frame drops. I made that one last year, don't think you should put that one in the server xD Something got screwed when putting in the snow and static meshes, never found out what. (perhaps the anti portals if I think about it hmm) Here is the thread http://ut200...
- Tue Oct 14, 2008 8:24 pm
- Forum: Mapping tools, tutorials and chat
- Topic: Blocking Volume
- Replies: 3
- Views: 2311
Re: Blocking Volume
to make blocking volumes where vehicles drive on you have to make semi-solid brushes. Take the red builder brush and click on "add special brush" in the left button bar. Then set it on semi-solid and non visible. And press "Add". The vehicle will drive over it as it does over normal brushes, very sm...
- Sun Aug 31, 2008 11:11 am
- Forum: General Chat and Information
- Topic: VCTF-TropopauseThrowdown(beta1)
- Replies: 24
- Views: 3452
Re: VCTF-TropopauseThrowdown(beta1)
Hey bean, I made the botpaths. And added zoneportals to improve fps. And I removed the collision from the static mash near the lighting gun. And replaced it with blocking volumes. Because the collision from itself was weird. http://files.filefront.com/VCTF+TropopauseThrowdownb2rar/;11657109;/fileinf...
- Sat Aug 30, 2008 9:49 am
- Forum: General Chat and Information
- Topic: VCTF-JeffsMap-Beta2
- Replies: 40
- Views: 6058
Re: VCTF-JeffsMap-Beta2
Oh crap I forgot to change the playerstarts to red. (changed the ones under the flag a bit closer to the weaponlocker)
Here is the new fix - Beta5: http://files.filefront.com/VCTF+JeffsMa ... einfo.html
Here is the new fix - Beta5: http://files.filefront.com/VCTF+JeffsMa ... einfo.html