Search found 1167 matches
- Sat Sep 24, 2011 5:50 am
- Forum: Mapping tools, tutorials and chat
- Topic: SOL SIGNS- Att Belta
- Replies: 38
- Views: 8429
Re: SOL SIGNS- Att Belta
http://i210.photobucket.com/albums/bb1/JoliePrincessKatana/Elucidation-anim.gif I know how to make it animate in PS and export as gif or swf mov- but not how to make stuff animate in UT editor- I see it can (and has) been done- wondering if this works if I give you the two frames to layer each othe...
- Fri Sep 23, 2011 1:49 pm
- Forum: Mapping tools, tutorials and chat
- Topic: Unreal Ed is sluggish.
- Replies: 8
- Views: 2316
Re: Unreal Ed is sluggish.
I've got zero experience there man. Sorry.IIVIIRRIIvII wrote:Yeah, I have crappy luck, especially with the editor. I tried making some zounds but even if I take zounds that work in the game, extract them, I still can't import those. For some reason I can't import any audio, it's mind boggling.
- Sat Sep 17, 2011 4:37 pm
- Forum: General Chat and Information
- Topic: True life...The Wrestler
- Replies: 3
- Views: 432
Re: True life...The Wrestler
I spent my teenage years in Charlotte where it seems like most of the pro wrestlers resided in the 80's. I think it was like 1992 when I was seeing a friend off at the airport and Rick Flair was there. Apparently his flight had a one hour delay and was just reelin' into the ticket agent who had noth...
- Thu Sep 15, 2011 11:38 pm
- Forum: Mapping tools, tutorials and chat
- Topic: SOL SIGNS- Att Belta
- Replies: 38
- Views: 8429
Re: SOL SIGNS- Att Belta
Just find the texture used for the static-mesh and export. Don't worry about the alpha channel on statics as it's mapped out and the black areas won't show. What's the name of the static-mesh, and in what package is it? I have had success with this in past projects and would like to try and help. *e...
- Thu Sep 15, 2011 10:36 pm
- Forum: General Chat and Information
- Topic: Happy Birthday Harry Potter!
- Replies: 14
- Views: 1574
Re: Happy Birthday Harry Potter!
happy birthday young man
- Thu Sep 15, 2011 10:11 pm
- Forum: Mapping tools, tutorials and chat
- Topic: SOL SIGNS- Att Belta
- Replies: 38
- Views: 8429
Re: SOL SIGNS- Att Belta
...I am trying to export the images of objects (not just textures) so I can re-edit the graphic on them- (I have dds converter for PS) for example- an archway or flag/banner with it's texture on it... Most of the "textures" in UT2k4 are actually "materials". There's a material editor within the UT ...
- Thu Sep 15, 2011 8:11 am
- Forum: Mapping tools, tutorials and chat
- Topic: SOL SIGNS- Att Belta
- Replies: 38
- Views: 8429
Re: SOL SIGNS- Att Belta
daaayum!!! i think i have wood kat. that last one with the pipes is hot!
*edit: the first two would make a good window texture imo.
*edit: the first two would make a good window texture imo.
- Fri Sep 09, 2011 5:57 am
- Forum: Mapping tools, tutorials and chat
- Topic: SOL SIGNS- Att Belta
- Replies: 38
- Views: 8429
Re: SOL SIGNS- Att Belta
ditto. very cool stuff... especially the last two. hats off, and a bow to katwoman.
- Tue Sep 06, 2011 3:54 pm
- Forum: Vehicle CTF
- Topic: Great vid - Thanks MUD!
- Replies: 15
- Views: 2872
Re: Great vid - Thanks MUD!
the good ole days ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
- Wed Aug 17, 2011 3:10 am
- Forum: Mapping tools, tutorials and chat
- Topic: Unreal Ed is sluggish.
- Replies: 8
- Views: 2316
Re: Unreal Ed is sluggish.
It's the graphics card/graphics driver that's causing the problem. Sal and I experience the same laggy problems. Especially when selecting a texture or static mesh... it'd take a good 10 seconds for my PC to even react. One day a driver update came out it just fixed itself. I was/am using an Nvidia ...
- Tue Aug 09, 2011 7:50 am
- Forum: General Chat and Information
- Topic: Smurf is gettin' Married
- Replies: 18
- Views: 1687
Re: Smurf is gettin' Married
Great news pops. I'm really happy for you two. Looking forward to talking to you again. Congratulations little buddy.
- Tue Aug 09, 2011 4:13 am
- Forum: General Chat and Information
- Topic: Crazy
- Replies: 9
- Views: 1281
Re: Crazy
Wow! Bean has much respect.
- Wed Aug 03, 2011 6:58 pm
- Forum: Unreal Tournament 2004
- Topic: Artificial Intelligence in Unreal Tournament 2004
- Replies: 16
- Views: 2920
Re: Artificial Intelligence in Unreal Tournament 2004
I imagine the AI script 'as is' is ginormous.
- Mon Aug 01, 2011 7:57 pm
- Forum: General Chat and Information
- Topic: Terrible Week
- Replies: 11
- Views: 1004
Re: Terrible Week
Sometimes when it rains, it pours. Hang in there and keep chuggin' bro, things work out. Your kids are fortunate to have a good man for a father as yourself.
- Mon Aug 01, 2011 7:50 pm
- Forum: COD:Black Ops discussion
- Topic: Favorite primary weapon?
- Replies: 14
- Views: 3197
Re: Favorite primary weapon?
If its real quiet, ill even fire a single shot and reload again to reset my dual mags. I dont remember fo sure, since i use it so much, but i think you start with more ammo using this. "reset"? Are you telling me that every other reload is faster using Dual Mags? I thought it was only the first one...