Search found 1167 matches

by Mr Bean
Wed Oct 26, 2011 2:17 pm
Forum: General Chat and Information
Topic: **** YOU IF YOU DONT READ THIS *UPDATED 10/25/11*
Replies: 55
Views: 7074

Re: **** YOU IF YOU DONT READ THIS *UPDATED 10/25/11*

Ditto. Saw it on netflix last week... classic!
by Mr Bean
Wed Oct 26, 2011 2:01 pm
Forum: General Chat and Information
Topic: Quelles sont à tu écoute?
Replies: 1001
Views: 95019

Re: Quelles sont à tu écoute?

by Mr Bean
Tue Oct 25, 2011 7:23 pm
Forum: General Chat and Information
Topic: **** YOU IF YOU DONT READ THIS *UPDATED 10/25/11*
Replies: 55
Views: 7074

Re: **** YOU IF YOU DONT READ THIS *UPDATED 10/15/11*

Halibar wrote:I dunno RU, from what I hear Badasp still hasn't figured what thats for :roll:
badasp is not capitalized. Be careful.
by Mr Bean
Sat Oct 22, 2011 9:02 pm
Forum: General Chat and Information
Topic: Happy birthday, Zeus!
Replies: 11
Views: 1084

Re: Happy birthday, Zeus!

Happy Birthday Zeuz!!!
by Mr Bean
Fri Oct 21, 2011 4:30 pm
Forum: General Chat and Information
Topic: FPSx
Replies: 7
Views: 918

Re: FPSx

There's a mod for UT3 that does this. It's free as well. Word. I'm not convinced they have the prerequisite (sense of direction) for taking on a project of this scale. One thing I would really like to see is for this to be done with the UDK vs UE3. More work, but so much more potential. UE3 is alre...
by Mr Bean
Thu Oct 13, 2011 12:14 pm
Forum: General Chat and Information
Topic: Help!
Replies: 15
Views: 1676

Re: Help!

Thank you "Mr.Bean" for inserting the "Picture Link with the arrow" below my "written link" only. I clicked first on "URL" did not work so I tried clicking on "Img" but still no luck. Now you put it in the correct way and thanks again. I also clicked on to your website and downloaded the nice maps....
by Mr Bean
Tue Oct 11, 2011 11:43 pm
Forum: General Chat and Information
Topic: Help!
Replies: 15
Views: 1676

Re: Help!

Hermit wrote:This might not help with the above problem but
check out this http://www.youtube.com/watch?v=qybUFnY7 ... yer_popout
it is very interesting and funny
by Mr Bean
Tue Oct 11, 2011 7:25 pm
Forum: General Chat and Information
Topic: Help!
Replies: 15
Views: 1676

Re: Help!

word
by Mr Bean
Tue Oct 11, 2011 5:38 am
Forum: General Chat and Information
Topic: **** YOU IF YOU DONT READ THIS *UPDATED 10/25/11*
Replies: 55
Views: 7074

Re: **** YOU IF YOU DONT READ THIS

Odin wrote:...but I think I met a sweet lady who lives in western NC and I've been trying to make my way over there for a bit...

Congrats on meeting that special someone. I grew up in Charlotte, but always loved heading up to the Blueridge Parkway for a weekend... Heaven on Earth.
by Mr Bean
Sun Oct 09, 2011 4:51 pm
Forum: General Chat and Information
Topic: **** YOU IF YOU DONT READ THIS *UPDATED 10/25/11*
Replies: 55
Views: 7074

Re: **** YOU IF YOU DONT READ THIS

i saw ru's name in there. woot! yeah for ru!!!!
by Mr Bean
Tue Sep 27, 2011 3:18 pm
Forum: General Chat and Information
Topic: Happy Birthday, Kat!
Replies: 12
Views: 1188

Re: Happy Birthday, Kat!

happy birthday kat
by Mr Bean
Tue Sep 27, 2011 2:15 am
Forum: Mapping tools, tutorials and chat
Topic: SOL SIGNS- Att Belta
Replies: 38
Views: 8429

Re: SOL SIGNS- Att Belta

CTC-JimRimya wrote:Looks great, Bean, but I don't think anyone's going to play that map. :)
LOL! Yeah... fail map :(
by Mr Bean
Sun Sep 25, 2011 7:44 am
Forum: Mapping tools, tutorials and chat
Topic: SOL SIGNS- Att Belta
Replies: 38
Views: 8429

Re: SOL SIGNS- Att Belta

np. i like a challenge :wink:
by Mr Bean
Sat Sep 24, 2011 9:52 pm
Forum: Mapping tools, tutorials and chat
Topic: SOL SIGNS- Att Belta
Replies: 38
Views: 8429

Re: SOL SIGNS- Att Belta

Ok, got it working. For some reason, when applied to geometry, it scales it as 1x1 pixels (even though it's 512x512). To fix it, it needs to be re-scaled every time it's applied to geometry. For example... in the following map, I scaled the image to 256x256 because that's what the geometry cut was. ...
by Mr Bean
Sat Sep 24, 2011 7:36 pm
Forum: Mapping tools, tutorials and chat
Topic: SOL SIGNS- Att Belta
Replies: 38
Views: 8429

Re: SOL SIGNS- Att Belta

I 'dissected' it in Photoshop and got the 6 images. I have a 'material sequencer' texture created, but it only works if applied to a static mesh. When applied to regular geometry, it shrinks itself down really tiny and repeats the pattern like a thousand times. Working on it atm...